Speed run of Icewind Dale in 9 segments, completed on September 1 2007. Available in five versions: low/normal quality DivX, and normal/high/low quality H.264 MPEG-4. Author's comments: If you have any comments about Icewind Dale please post them in the appropriate thread. * Character Generation: I use a human mage in this run and will dual-class to Figher at Level 2. It's better than the Fighter/Mage/Thief of the previous run as I use mage and thieving skills rarely and can concentrate on... Topic: Icewind Dale
Speed run of Icewind Dale (German) in 14 segments completed on September 25 2005. Available in 320x240 and 640x480 versions. Zip of game saves also available (see 'all files'). Author's comments: Segment 1 - Easthaven & Kuldahar Pass: Entering the cave and leaving it immediately again is sufficient to solve Hrothgar's quest. Segment 2 - Kuldahar, first visit: This segment might look pretty easy, but it's actually the segment I had to restart the most. Pickpocketing Orrick fails the most... ( 1 reviews )
Speed run of Ico in four segments completed on March 11 2006. Available in six different versions: DivX normal/low quality, and h.264 normal/low (20fps) and high/insane (60fps) quality. Author's comments: This run is about 12 minutes faster than the previous "world record" Japanese time. I could probably save 1-2 minutes if I wanted to redo this. At first, I didn't think this could even reach 1:55, so it's pretty funny that this run beats that even after including the credits and... Topics: Ico, PlayStation 2
Single-segment speed run of Ico in four segments completed on March 21 2006. Available in six different versions: DivX normal/low quality, and h.264 normal/low (20fps) and high/insane (60fps) quality. Author's comments: A minimalist game deserves (relatively) minimalist comments. Read the segmented run comments for aspects that apply to both runs. This is several minutes faster than the previous best known world record, which was done by some Japanese guy SEGMENTED. I think that if everything... Topics: Ico, Single-segment, PlayStation 2
Incomplete speed run of Pokemon Sapphire. Available as H.264 .mp4 with desynced audio or original .vro files with synced audio. mplayer wouldn't read the discs. Author's comments: This is my speed-run of Pokemon Sapphire. It was started on February 10, 2009 and completed February 17, 2009. The tactics used were based on my own research and early test runs and input from members of SpeedDemosArchive. Admittedly it's not perfect but now that it's available for viewing useful feedback can be...
Speed run of Indiana Jones and the Emperor's Tomb, done in 58 segments across 10 files plus ending, completed on March 13 2006. Available in four qualities: low/normal/high/insane quality DivX. Author's comments: Preface: As I started this speedrun, ignorant of the pains and horrors to come, I wrote it with the intent that you could read what I did and why, while making brief jokes to break up what would be a straightforward and boring comments file. I was wrong. After a few months, and only a... Topic: Indiana Jones and the Emperor's Tomb
Speed run of Indiana Jones and the Last Crusade for NES done during July 2004. Available in three versions: low quality, normal quality, and 60fps high quality. Author's comments: Here's a fun little game. Most movie-based titles aren't worth playing, but this one has enough variety to keep it interesting. It basically follows the main scenes from the movie: Getting the Cross of Coronado, rescuing Indy's father, the desert battle on the tank, and navigating the trap-ridded temple to find the... Topic: NES
Speed run of Indiana Jones and the Temple of Doom for NES done during July 2004. Available in three versions: low quality, normal quality, and 60fps high quality. Author's comments: I must be a real sucker for punishment. :) A couple of years back, I got terribly obsessed with beating this nasty game. Most of it isn't really that complicated, but Waves 9 and 10 are nearly impossible! After a lot of mapping and secret-hunting though, I managed to find a relatively consistent way to win. I don't... Topic: NES